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[Reply] #21
03-17-2015 11:22 AM
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Butt Stallion
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What are we waiting on right now? If it’s me, then don’t. I don’t know when I’ll work on my profile next.


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[Reply] #22
03-17-2015 11:23 AM
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Butt Stallion wrote: What are we waiting on right now? If it’s me, then don’t. I don’t know when I’ll work on my profile next.

Well, I’m the only one who’s signed up so far...

[Reply] #23
03-17-2015 11:39 AM
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Damn...


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[Reply] #24
03-17-2015 11:43 AM
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TheBlackDragonz wrote:

Butt Stallion wrote: What are we waiting on right now? If it’s me, then don’t. I don’t know when I’ll work on my profile next.

Well, I’m the only one who’s signed up so far...

Yeah, this is why we haven’t started yet. On a side note, I have a link referring to a LOT of the stuff in Theros; the official lore of it actually, including settings.

[Reply] #25
03-17-2015 11:44 AM
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It’s too complicated to make a “deck” to post on here, especially since I don’t play any more because 12th edition rules ruin the game and made it too random, instead of skill based.

Sorry.

[Reply] #26
03-17-2015 11:46 AM
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...Someone hasn’t noticed this is the RP section?

But, yeah, the game’s rules don’t really apply. Or at least it doesn’t look like they do...

Edited 03-17-2015 11:46 AM by Hanbei
[Reply] #27
03-17-2015 11:46 AM
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Wade wrote: It’s too complicated to make a “deck” to post on here, especially since I don’t play any more because 12th edition rules ruin the game and made it too random, instead of skill based.

Sorry.


Yeah, I don’t really get the purpose of having twenty to thirty spells total as a Planeswalker, when most of the ones in lore don’t seem to have nearly as many.

Although I have no idea what you’re complaining about with 12th edition rules.


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[Reply] #28
03-17-2015 11:50 AM
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Butt Stallion wrote:

Wade wrote: It’s too complicated to make a “deck” to post on here, especially since I don’t play any more because 12th edition rules ruin the game and made it too random, instead of skill based.

Sorry.


Yeah, I don’t really get the purpose of having twenty to thirty spells total as a Planeswalker, when most of the ones in lore don’t seem to have nearly as many.

Although I have no idea what you’re complaining about with 12th edition rules.




Well in the sixth edition rules set I was top 5 state caliber and had wins and draws vs number 1 states players: Top 100 in the country. This even though I only played for a few weeks at a time once every few years.

in 12 edition rules I can’t win a game against some random net deck players, because there is no skill. Whoever draws the plainswalker first wins 90% of the time, and excluding that it’s whoever draws a 5/5 untargettable or a 5/3 infinite elephant generator wins the game.

And no instant response to damage, and no LIFO for creature sacrifice means there are no decisions for a strategist to make. You just win or lose by the luck of the draw.

Edited 03-17-2015 11:51 AM by Wade
[Reply] #29
03-17-2015 11:53 AM
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Butt Stallion wrote:

Wade wrote: It’s too complicated to make a “deck” to post on here, especially since I don’t play any more because 12th edition rules ruin the game and made it too random, instead of skill based.

Sorry.


Yeah, I don’t really get the purpose of having twenty to thirty spells total as a Planeswalker, when most of the ones in lore don’t seem to have nearly as many.

Although I have no idea what you’re complaining about with 12th edition rules.


Well, it plays more like the game than the lore, and the rules don’t apply to a complete tee. Aspects have been implemented to accommodate the necessity for more mana for more powerful spells. Mana of course comes in colors and there are ways to speed it up, but I’ll get to that a little later. Though, I may come to a point where I say 'fuck mana' and allow people to cast their spells as they please. Yes, I am seriously debating that over developing a complex system since learning it could kill the fun.

[Reply] #30
03-17-2015 11:55 AM
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I’m not entirely on board with ditching the mana system because rapid-fire Wrath of God shouldn’t cost as much as rapid-fire (insert weak-ass spell here).

[Reply] #31
03-17-2015 11:56 AM
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Back when Psychotog was standard and Magic The Gathering Online I was playing...

I lost 1 match the Psychatog. It was thought to be the best deck in the envioronment....but nobody knew mine.

I made an adjustment not to my deck, but just how I played it vs Psychatog, and I never lost a GAME against it again. The players were embarrassed and sometimes even refused to play the second game in the match.



What’s wrong with 12 edition rules?

In 12 edition Psychatog sucks dick to begin with...

...and my deck wouldn’t be able to beat Psychatog....the same deck...


That’s how big of a difference that makes...

IN 6th edition rules, my PLAY DECISIONS determine whether I win.

In 12 edition rules, my deck cannot win vs the same deck no matter what.

It ruined the game.

[Reply] #32
03-17-2015 11:56 AM
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Wade wrote:
Well in the sixth edition rules set I was top 5 state caliber and had wins and draws vs number 1 states players: Top 100 in the country. This even though I only played for a few weeks at a time once every few years.


Nice.


in 12 edition rules I can’t win a game against some random net deck players, because there is no skill. Whoever draws the plainswalker first wins 90% of the time, and excluding that it’s whoever draws a 5/5 untargettable or a 5/3 infinite elephant generator wins the game.


You end up losing because of Planeswalkers coming out? That has almost never happened to me, lol. As long as you can attack them, and you don’t lose an army in the process, you’re usually good. The only time I see sets that are truly broken are when you start messing around with cards from multiple sets (like Elves; fuck them)


And no instant response to damage, and no LIFO for creature sacrifice means there are no decisions for a strategist to make. You just win or lose by the luck of the draw.


What?


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[Reply] #33
03-17-2015 11:57 AM
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am I the only one who thinks Wade is just here to lecture us on why the new MtG format sucks?

[Reply] #34
03-17-2015 12:19 PM
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So I took a glance through at the info provided for this RP and I’m still basically lost. So...


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[Reply] #35
03-17-2015 12:20 PM
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-Tyreaus- wrote: So I took a glance through at the info provided for this RP and I’m still basically lost. So...

Sable has a link apparently that’ll hopefully help clarify.

It’d be useful if he posted it.

[Reply] #36
03-17-2015 12:23 PM
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TheBlackDragonz wrote:

-Tyreaus- wrote: So I took a glance through at the info provided for this RP and I’m still basically lost. So...

Sable has a link apparently that’ll hopefully help clarify.

It’d be useful if he posted it.

It’s mostly settings and the like. I need to know what Ty is confused about before I can help him.

[Reply] #37
03-17-2015 12:27 PM
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sable wrote:

TheBlackDragonz wrote:

-Tyreaus- wrote: So I took a glance through at the info provided for this RP and I’m still basically lost. So...

Sable has a link apparently that’ll hopefully help clarify.

It’d be useful if he posted it.

It’s mostly settings and the like. I need to know what Ty is confused about before I can help him.



Imagine I know nothing of the MTG world. I don’t know what planeswalkers are, what their behaviours are like, whether they’re human-like in appearance, I have no clue with this colour wheel aspect, and what pretty much any of the capitalized words in the following paragraph are:

In this roleplay, the players have been called to the plane of Theros, specifically to the city of Meletis, the hub of Theros by some manner of Cleric. The planeswalkers do not know why, but there have been rumors of a Satyr having ascended to godhood thanks to the intervention of one troublesome mortal. Though, what they would be doing once there was little more than an enigma, other than a 'prophet' wished to see them within one of Kruphix’s temples. Kruphix, the god of horizons and the holder of limitless knowledge is well known for keeping information from mortals, but these prophets didn’t have such intentions in these most dire times.


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[Reply] #38
03-17-2015 12:40 PM
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A Planeswalker is someone who can travel to different planes of existence. A Planeswalker can be any sentient creature, though I’d rather you keep to something humanoid for the purposes of I really don’t want to have to consider someone opting to play as a dragon as their planeswalker.
On terms of the things mentioned within the paragraph you quoted, I will be updating the IC start post to hold an information link to all of the different things to do with the plane of Theros; it should hold enough information to easily guide you through what everything is.

[Reply] #39
03-17-2015 12:45 PM
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sable wrote: A Planeswalker is someone who can travel to different planes of existence. A Planeswalker can be any sentient creature, though I’d rather you keep to something humanoid for the purposes of I really don’t want to have to consider someone opting to play as a dragon as their planeswalker.
On terms of the things mentioned within the paragraph you quoted, I will be updating the IC start post to hold an information link to all of the different things to do with the plane of Theros; it should hold enough information to easily guide you through what everything is.



But that information should be encapsulated in the opening paragraph: if you’re making it noob friendly, I really shouldn’t have to be reading wiki article after wiki article, whether given by you or someone else. There would be a hundred trillion bits of useless information in most of those articles, at least in terms of an intro. Even something like “planeswalkers&#151;humanoid travellers of the many planes of existence” encapsulates things far more readily than me having to hunt down the information with secondary, even tertiary, research.

Frankly, if I have to start asking questions about an RP’s opening, it’s insufficiently accessible to those unfamiliar with the concept(s). Great if you’re limiting it to those who know about the lore inside and out, not so great for anyone outside that clique (i.e. yours truly).


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Edited 03-17-2015 12:46 PM by -Tyreaus-
[Reply] #40
03-17-2015 01:00 PM
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-Tyreaus- wrote:

sable wrote: A Planeswalker is someone who can travel to different planes of existence. A Planeswalker can be any sentient creature, though I’d rather you keep to something humanoid for the purposes of I really don’t want to have to consider someone opting to play as a dragon as their planeswalker.
On terms of the things mentioned within the paragraph you quoted, I will be updating the IC start post to hold an information link to all of the different things to do with the plane of Theros; it should hold enough information to easily guide you through what everything is.



But that information should be encapsulated in the opening paragraph: if you’re making it noob friendly, I really shouldn’t have to be reading wiki article after wiki article, whether given by you or someone else. There would be a hundred trillion bits of useless information in most of those articles, at least in terms of an intro. Even something like “planeswalkers&#151;humanoid travellers of the many planes of existence” encapsulates things far more readily than me having to hunt down the information with secondary, even tertiary, research.

Frankly, if I have to start asking questions about an RP’s opening, it’s insufficiently accessible to those unfamiliar with the concept(s). Great if you’re limiting it to those who know about the lore inside and out, not so great for anyone outside that clique (i.e. yours truly).

Noted. I will start to go en mass detail on the IC topic. I will make sure nothing needs explaining. However, for environment, I will only display as it becomes available as to ensure only what is necessary is shown at any given time. Though the front page will be updated as well, to make it all easier to find again.

Edited 03-17-2015 01:06 PM by sable

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